Our program teaches students the value of Saving, Budgeting, and Spending Money responsibly through interactive learning.
OUR IMPACT SINCE 2022
Students Participants
5,000+ Students
Area Covered
3+ Districts
Number of Users who Downloaded Saku-in App
5,000+ Downloaded
Participating Schools
100+ Schools
Lesson plans
for educators
Comprehensive, interdisciplinary resources for the classroom
Free download in Indonesian, Chinese, English, Spanish, Arabic, Russian, French Hindi and Portuguese Coming Soon
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Inveskids Documentary: A Journey to Shaping Smart Financial Futures
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Training on Training Program
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Inveskids Competition 2026
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Collecting Used Items
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Wall Magazine Competition
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Seminar at Special Needs Dria Adi School
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Creative Waste Solutions for Tennis Courts in Semarang
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Learning Sustainability with Inveskids
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EPISODE 04 - GETTING TO KNOW COINS & PAPER MONEY
Key Topics:
- The Introduction to Indonesian Currency
- The Exploration of Money Features
- The Application in Daily Life
EPISODE 05 - NEEDS VS WANTS: LEARNING TO USE MONEY WISELY
Key Topics:
- Understanding The Difference between Needs and Wants
- Building Smart Money Habits
- Using Money Wisely for The Future
E-BOOK LAUNCHED IN 2025
English Version
Braille Version
We created the Saku-in App to create a fun learning experience for kids to learn about financial literacy. More than 5000 students from different cities across Indonesia have downloaded Saku-In App and interacted with it. The Saku-in App uses a gamified user interface to increase the students’s engagement with the app and enhance their learning experience.
PUBLICATION
Calvin Santoso, our founder, conducted a study with the title “Evaluating Financial Literacy App Saku-in: TELOS-Based Assessment and Gamification Impact Study.” The study was aimed to evaluate the effectiveness of the Saku-in application in enhancing financial literacy among Indonesian students aged 6–15 years. The high feasibility of the application based on the TELOS Framework indicates that the Saku-in application is considered worthy of further development with an average TELOS score of 7.45. The integration of gamification elements (such as points and badge systems) was proven to significantly increase children’s engagement in learning to save money. Users of the gamified version visited the application an average of 11.31 times, far higher compared to the non-gamified version, which recorded only 5.71 visits during the 28-day trial period. In addition, usability testing showed a very high task success rate of 92.75%, indicating that the application was easy for children aged 6–15 years to understand, although it still requires dynamic content updates.
ABOUT INVESKIDS
Troubled by the lack of financial literacy among young people in Indonesia, teenager Calvin noticed a recurring pattern: younger children frequently overspend on things they don’t need. To fix this, he is on a mission to teach them smarter spending habits. His primary focus is introducing the concept of saving at a young age, believing it is a critical life skill that prepares children to successfully reach their future goals.
MESSAGE FROM THE FOUNDER
Our goal is to build a strong foundation of financial literacy for children from an early age. By blending clear, accessible explanations with real world examples, this book demystifies how to save, spend, and make sound financial decisions. We aim to inspire students to cultivate responsible money habits, giving them the confidence to manage their personal finances and unlock a brighter, more secure future.
-Calvin
Sanitera Chrisfelice
Curriculum Developer
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Calvin is the founder of Inveskids. He is a student at Jakarta Intercultural High School. The Initiator and Leader is fully responsible for setting the strategic vision and ensuring the sustainability of the financial literacy mission for children.
Calvin
Leader or Inisiator of Inveskids
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Sanitera is a student at Krista Mitra Senior High School. A Curriculum Developer focuses on creating financial literacy materials that are tailored to the cognitive development of elementary and middle school students.
Haniel Lezra
Creative & Gamification
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Haniel is a student at Krista Mitra Senior High School. The Creative & Gamification team develops engaging game modules and visually appealing content.
Josephine Jennifer
Strategic Partnership
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Thalia is a student at Krista Mitra Senior High School. The Strategic Partnership team builds relationships with schools, communities, and sponsors.
Nathanael
Operations & Logistics
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Nathanael is a student at Kanisius Raden Patah Junior High School. The job description of Operations & Logistics is to make sure the programs run well and structured.
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Testimonial

The Department of Education- Mr. Aji Nur Setiawan, SSTP.M.Si.
“Inveskids helps schools, teachers, and parents build financial literacy by encouraging saving habits in elementary students."

Staff at Bank Mandiri, Kepodang Branch, Semarang - Mr. Erastus
“Partnering with Inveskids allows us to support student's financial literacy by turning saving lessons into real world experiences."

Principal of Kuningan Elementary School - Ms. Nita
“ Inveskids reflects our goal to raise financially aware students. We look forward to its continued success and impact.”
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